The 5Rights Framework

The Right to
Remove

That is the right to easily remove what you yourself have put up. It doesn’t challenge Freedom of Speech, but the first rule of conscious use is being able to control what your history will look like online, in the space you curate.

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The Right to
Know

That is the right to know who and what and why and for what purposes, your data is being exchanged. And a meaningful choice about whether to engage in that exchange.

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The Right to
Safety and Support

What is illegal must be pursued by the law. But much of what upsets young people online is not illegal and support is sparse, fragmented and largely invisible to those children and young people when they need it most.

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The Right to
Informed and Conscious Use

It is simply undemocratic that young people are looped in to technology that is deliberately designed to keep them attached, based on the same principles as casino slot machines.   “Addicting” is what product designers call it. ‘Addicting’ is what product designers work towards.

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The Right to
Digital Literacy

Digital literacy means understanding the purposes of the technology that you are using.  Growing up as a CREATOR and contributor as well as an informed consumer. And having a clear grasp of the likely social outcomes of that use.

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5Rights:
By Young People

5Rights interpreted and re-written by young people. 

 

Our thanks to Girl Guides; this is their version of the 5Rights, in their language.

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